Last update: June 20, 2024
As of now, it can be played seated, using mouse and keyboard, on Windows and Linux. Two default keybinds have been added:
P = Re-center the view. Press facing forward in your chair.
O = Open/Close HUD
For safety, only play seated. Stop if you feel disoriented or sick.
Only SteamVR (Valve Index) and Quest 2 have been tested, but it should work with any platform that supports OpenXR.
On Quest, it can only be used in PCVR mode. Make sure your device has the latest firmware. If Quest Link doesn't work, Virtual Desktop from the Quest store appears to work more reliably.
Note: By downloading or using this software, you agree to all relevant licenses and disclaimers.
The source code is available on github: Minetest, branch 'xr'.
There is no official release build yet. But the Windows build artifact can be downloaded:
Direct link (must be logged into github)
Local Mirror
SHA256: 95e58ee48694bcfe506ed8b9d313619fb5c268d3ae1162ae683a1aeb731cf1c8
MD5: 4b3d1629d19266eb8912f17fcf49002b
Follow the same instructions as building Minetest normally:
Building on Linux
Building on Windows
The OpenXR loader must be installed if it is not already:
On arch: pacman -S openxr
On Debian/Ubuntu: apt install libopenxr-dev.
On Windows: vcpkg install openxr-loader
Current focus is on adding WebXR support, so that it can be integrated into Minetest for the Web.
After that hopefully:
If you want to be kept up to date or have questions, check out the MinetestVR Discord.
For Minetest discussion in general, join the Minetest Discord